Particle Emit for 1 second

		wait(2)
		local NParticle1 = Particle1:Clone()
		NParticle1.Parent = NGrimoire1
		NParticle1:Emit(125)
		local NParticle2 = Particle2:Clone()
		NParticle2.Parent = NGrimoire1
		NParticle2:Emit(125)		
		local NParticle3 = Particle3:Clone()
		NParticle3.Parent = NGrimoire1
		NParticle3:Emit(125)	
		local NParticle4 = Particle4:Clone()
		NParticle4.Parent = NGrimoire1
		NParticle4:Emit(125)	
		local NSparks = Sparks:Clone()
		NSparks.Parent = NGrimoire1
		NSparks:Emit(200)	

https://gyazo.com/58e54806c1c2766d3c7c51cefad5eea8

I was wondering if anyone knew why it only shows for 1 second.

It looks like the lifespan/creation of the particles is low. If you are cloning one, make sure the original has a longer lifespan.

You could also try to :Emit(XXX) every particle in a while loop.

Ex.

local NParticle1 = Particle1:Clone()
NParticle1.Parent = NGrimoire1
local NParticle2 = Particle2:Clone()
NParticle2.Parent = NGrimoire1
-- add the others...

while wait(0.1) do
    NParticle1:Emit(125)
    NParticle2:Emit(125)
    -- Repeat for all particle emitters...
end

Let me know if that works.

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Yeah that worked. Thank you, it doesn’t show for only 1 second anymore.

1 Like