Particle emitter

I am learning roblox vfx, but im confused on how to do this one thing, how do i make it so the particles arent coming out of one spot only?

EDIT: I misread your question:

Make the ParticleEmitter a child of the part and ensure that the ShapeStyle is set to Volume or Surface.

image

Volume: spawns particles throughout the entire part.
Surface: allows you to dictate what surface the particles are emitted from.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.