Particle flipbook spritesheet bug

in the clip below, if you look very closely, you can see that every time the particle happens, the spritesheet of the particle animation is visible for a split second (most of the time)

https://gyazo.com/39367c6d7dbd057c5b340b47185eb727

the spritesheet just appears out of nowhere for a split second. it seems as if the particle flipbook system actually has a tiny delay before it starts working, hence the spritesheet being visible for a moment. Other than that i have absolutely no idea why this bug happens
Edit: As a side note, i use particleEmitter:Emit(1) method to make the effect appear.

You can report this directly to the Bug Reports group of the developer forum or in the Flipbook release thread

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i reported it in the flipbook release thread and might report it directly to bug reports too