Particle master please assist in my foolishness

whats good everyone

first of all happy halloween!!! alright anyway i am terrible at particles and im trying to make a spreading darkness system and because i don’t know how to handle particles efficiently i hit the maximum particle limit quite quickly, then when traveling BACK to a dark area it has to re render, breaking immersion. a video is below:


and here’s the settings im using on the particles im cloning. for context hundreds of these are being created:

(the below settings are unchanged.)
but yeah if anyone can give me tips on how to efficiently do this with so many particles i would appreciate it a lot thanks!!

Maybe try making it so instead of the whole thing being particles, it uses parts, and particles are only rendered at the EDGE of the parts

bigger particles, less particles
try to size them to like 10 or 15 and reduce the amount half

and you should do a test on low graphics, since particles tend to mostly disappear on 0

1 Like