ParticleEmiter not Emiting in the right place when I start moving

I have a gun with a muzzle flash effect, this is what it looks like:

Looks fine, but when I start moving and shoot the effect is in the wrong place, its supposed to be on the muzzle. Could I move the ParticleEmiter?

Heres a video if it happening: robloxapp-20210211-2004209.wmv (864.7 KB)

flash:Emit() is the code

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Is LockedToPart enabled? If not, it won’t stick to the muzzle.

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Oh, thanks that worked. Didn’t know the solution would be that easy