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What do you want to achieve? ParticleEmitters to have the same color as an ImageLabel’s Color3.
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What is the issue? The title says it all
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What solutions have you tried so far? looked for similar things, nothing even related to such an issue from what I’ve seen.
using color3 does nothing either.
code:
local Clone = game.ReplicatedStorage.Parts["Part"]:Clone()
Clone.CFrame = script.Parent.CFrame
Clone.Parent = script.Parent
local Image = script.Parent.FACE.ImageLabel
local stuff = Clone.Attachment:GetChildren()
for i,v in pairs(stuff) do
if v:IsA("ParticleEmitter") then
v.Enabled = false
v.Color = ColorSequence.new(Image.ImageColor3)
end
end
wait()
for i,v in pairs(stuff) do
if v:IsA("ParticleEmitter") then
v:Emit(45)
end
end
Clone.Spawn:Play()
wait(1)
Clone.Spawn.Ended:Connect(function()
Clone:Destroy()
end)
script.Enabled = false
I have absolutely no idea what is happening. if I did something wrong, let me know (It’s very likely).
thanks for any help!
