ParticleEmitters not changing color with any color property

  1. What do you want to achieve? ParticleEmitters to have the same color as an ImageLabel’s Color3.

  2. What is the issue? The title says it all

  3. What solutions have you tried so far? looked for similar things, nothing even related to such an issue from what I’ve seen.
    using color3 does nothing either.

code:

local Clone = game.ReplicatedStorage.Parts["Part"]:Clone()
Clone.CFrame = script.Parent.CFrame
Clone.Parent = script.Parent
local Image = script.Parent.FACE.ImageLabel
local stuff = Clone.Attachment:GetChildren()
for i,v in pairs(stuff) do
	if v:IsA("ParticleEmitter") then
		v.Enabled = false
		v.Color = ColorSequence.new(Image.ImageColor3)
		end
	end
wait()

for i,v in pairs(stuff) do
	if v:IsA("ParticleEmitter") then
		v:Emit(45)
	end
end
Clone.Spawn:Play()
wait(1)
Clone.Spawn.Ended:Connect(function()
	Clone:Destroy()
end)
script.Enabled = false

I have absolutely no idea what is happening. if I did something wrong, let me know (It’s very likely).
thanks for any help!

1 Like

A ColorSequence is a series/range:

local colorSequence = ColorSequence.new{
    ColorSequenceKeypoint.new(0, c),
    ColorSequenceKeypoint.new(1, c)
}
1 Like

You can use just a singular color ColorSequence | Documentation - Roblox Creator Hub

That must have changed as I found I could never specify a single value previously.