I’m learning VFX and I made this particle:
It looks fine in Studio, but when I go in test mode, this is what happens (it was too large to attach directly):
As time progresses, the particles become more consistent, but I don’t know why they’re only sporadic for the first minute. I tried copying the exact same properties to the other ParticleEmitters, and it looked fine in Studio, but then became subject to the same problems when I tested it.
I do notice one thing: the rate seems to decrease when I press play.
Here are the properties of the fire VFX:
Inner:
Outer:
Help would be appreciated! Thank you!

