Hello hello, i have recently had a problem where my particles starting clipping together on certain pov’s, which gets particularly annoying when making advanced vfx
A simple example is that i made a fireball with smoke on the behind, the smoke sometimes starts to go infront of the fire which blocks it and makes it look bad
I tried using acceleration but it simply fixes the issue on 1 side and not the others, is there anything else i can do to fix this ?
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In the particle properties theres something called ZOffset make the particle you want to be in front a higher number
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Oh thank you so much i didnt know that ^^
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