Particles in script

how to deal with alot of particles i have tons of particles that i need to put inside the players limbs but moving each particle and cloning one by one is excessive so how would i do it in one action?
image

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group them in a folder and then move that folder via script

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do i just use get children? or somthing

no just group all your particle to a folder and then move the folder
Folder.Parent = Character.smt

and all the children withen the folder will be moved automatically with the folder

yeah but i have to clone them all not just do it once

unless u can clone folders or somthin

if you cloned the folder folder children will get cloned too

you can do smt like this

local Folder = workspace.Folder


local FolderClone = Folder:Clone()
FolderClone.Parent = workspace

and the folder childrens will get cloned and moved too its as simple as that

doesn’t work particles inside folder doesn’t make them show

ok i was wrong about that sorry you can do :GetChildren with a for loop

try this:

function urfunc(pts)
	for _,object in pairs(pts:GetChildren()) do
		urfunc(object)
		if object:IsA("ParticleEmmiter") then
			object:Destroy()
		end
	end
end

urfunc(script.Parent)

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