Particles locked to part no longer function properly

When a particle emitter has “LockedToPart” enabled previously the particles would never stray from the path they started on, however now if a part containing the particle emitter is rotated the particles will stray from the original path allowing wavelike patterns to become present in the particles.

Part with particle emitter as a child being rotated quickly:

Same Part with no rotation applied:

ParticleEmitter settings:



System Information:

Ryzen 5 7640HS
RTX 4060
16GB’s DDR4

Expected behavior

The particles should stay in the same position they were in relative to the part prior to the rotation, example being a laser sword blade wherein it’s always a straight line from the origin despite rotation.

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Still experiencing this issue as of today (October 16). Any update (or potential solution?) would be extremely helpful.

I’m also still experiencing this :confused:

Hello,

Thanks for bringing this issue to our attention. We’ve just published an update to fix this bug.

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