Particles overlapping over beams

I’m trying to use beams as sails since they are smooth and easy to curve. but the problem is other particles over lap over the beam.

The beam has 0 transparency yet is still a little transparent, it seems to get affected by the Atmosphere therefore making it more transparent by distance.

But anyway the main problem here is at certain camera angles, different particles that are behind the beam display on top of it which is really frustrating

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Nevermind the Atmosphere has nothing to do with this, it’s even worse without.

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Thank you for submitting this report - we’ve added zindex support for VFX to our feature request backlog.

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