Parts always snapping to world grid

When using the move tool or pasting copied parts, the parts ‘snap’ to the world grid.
When I move a brick in the X axis, it ‘snaps’ to the nearest round position numbers in the Z and Y axis.

Here’s a gif to demonstrate it. I’m moving the middle yellow part by clicking and dragging a red handle.

External Media

Additional info: I’m using the old style toolbar layout (system menu), Scale is set to ‘One Stud Grid’

I don’t seem to be getting these weird snaps, what scale are you moving on?

When I move/resize/rotate parts, I generally use the ‘no scale’ option.

[quote] I don’t seem to be getting these weird snaps, what scale are you moving on?
When I move/resize/rotate parts, I generally use the ‘no scale’ option. [/quote]

Scale? I think you mean grid. I’m using ‘One Stud Grid’ here.
When I move a brick in the X axis, it ‘snaps’ to the nearest round number in Z and Y.

[quote] I don’t seem to be getting these weird snaps, what scale are you moving on?
When I move/resize/rotate parts, I generally use the ‘no scale’ option. [/quote]

Scale? I think you mean grid. I’m using ‘One Stud Grid’ here.
When I move a brick in the X axis, it ‘snaps’ to the nearest round number in Z and Y.[/quote]

Yeah. I wasn’t thinking at the time I wrote that, and that’s where that came from. :stuck_out_tongue:

I’m having this too. It’s starting to get annoying. :angry: