Parts clipping into floor

The part you see clipping into the ground is 1 part, and can collide is on, however some of the part is in the floor? Does anyone know how to fix this?

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Could you give more context? To me, it just seems like you need to move the part up.

Idk what you mean but you can in the ribbon select a tool beside the boxes for snap rate and rotation degrees click a button and choose for physics when you move it up and down it won’t go into the floor


A dropdown will appear when you click it you should choose between physics or geometry if you choose physical it simulates physics what not let them trough the floor

yes picture 1 is taken from figma and pic 2 from a video from me I just couldn’t find a good screenshot with it so soon since I don’t have a PC rn to open studio

Sorry for not elaborating. The part is unanchored, and falls through the floor. When I run it in the game, the part is higher up, but it sinks into the floor.