So I have this mech and I created some opening and closing doors when you click on them.
However, for some reason nothing of the mech moves unless im sitting in it.
Im not sure if this is a bug with streaming enabled, or not.
In TestService, make sure IsSleepingAllowed is off. Here is what I mean:

uhh, well in the game i’m in it doesnt even have test service lol. im going to try to put it in a new game
Are you in studio? If you are this might help:
Its at the very bottom lol.

uh, well I was working in an outdated baseplate map and so I transferred everything to a new game and did as you said, but the doors still don’t open… Do you want a video to see what I’m talking about?
Are you sure they are unAnchored? or are you using CFrame?
nope, not anchored and no cframes, just hinged servos.
I also saw that the target angle changes, but no matter how high I put the torque, it doesnt open.
I added no collides, but for some reason the mech only activates once I sit in it (but I cant becuase the door wont open)
Hm, Sorry I cant help much more then this, I will show this to some friends to see if they can help you. Best of luck, Oh yes and rember to take a break and think about it for a while, Mabye you got a value wrong. ¯_(ツ)_/¯
huh, so for some reason I changed some things with the align orientation with the mech, so that it only enables it when you’re sitting in it, and that somehow fixed it. And thank you for your help I dont think I would’ve caught the test service not being there without you.