I want to be able to pull something by using unanchored parts, but they just seem to go through the parts when I start pulling it.
As you can see, the ring just goes through it, and then disconnects from the other ring as well.
Is there any way to fix this?
is the ring part and the assembly you want to pull physically owned by the player?
What do you mean “physically owned” ?
network ownership
Set everything to the player, and then to the server when done
Not sure, it seems like it should be?
The part just doesn’t physically work properly, and goes through the part is too much force is applied.
so give network ownership (this is a manual process with code), and set it to the player in the seat
otherwise, use rod attachments instead for connection
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