So Ive got sort of a armor system and its only used clothes until now when I wanted to add a cloak and this is what happened
I have no idea how to fix this here is the code
elseif player.Data.Armor.Value == "BadBleach" then
local RStorage = game:GetService("ReplicatedStorage")
folder = RStorage.Armor.BadBleach
local BFolder = RStorage.Armor.BadBleach
character.Pants.PantsTemplate = folder.Pants.PantsTemplate
character.Shirt.ShirtTemplate = folder.Shirt.ShirtTemplate
local BeltC = BFolder.BeltCloak
local LACloak = BFolder.LeftArmCloak
local RACloak = BFolder.RightArmCloak
local LLC = BFolder.LeftLegCloak
local RLC = BFolder.RightLegCloak
local TC = BFolder.TorsoCloak
local BC = BeltC:Clone()
local LAC = LACloak:Clone()
local RAC = RACloak:Clone()
local LC = LLC:Clone()
local RC = RLC:Clone()
local T = TC:Clone()
BC.Parent = character.Torso
BC.WeldConstraint.Part1 = character.Torso
LAC.Parent = character["Left Arm"]
LAC.WeldConstraint.Part1 = character["Left Arm"]
RAC.Parent =character["Right Arm"]
RAC.WeldConstraint.Part1 = character["Right Arm"]
LC.Parent = character["Left Leg"]
LC.WeldConstraint.Part1 = character["Left Leg"]
RC.Parent = character["Right Leg"]
RC.WeldConstraint.Part1 = character["Right Leg"]
T.Parent = character.Torso
T.WeldConstraint.Part1 = character.Torso
Sorry for it being messy