Parts not loading when CharacterAutoLoads is false

I am making a main menu for my gun game and have CharacterAutoLoads false while the camera is looking at the map similar to this image:


I do know that UI does not load when the character has not loaded yet and the way around this is by cloning the playergui to startergui when player joins instead of just keeping it in startergui.

But parts do not load until the character loads and the only solution I found so far is just to load the character while in a loading screen then instantly set its parent to nil to “remove” it. Is there any better way to do this?

Any help appreciated

no, sadly

roblox refuses to load parts until your character exists — but most games just move said character to a cutscene box

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I haven’t tried this feature, but if you use streaming, this might help you to force load zone.

Seems like it would be more trouble than its worth

  • LoadCharacter() then instantly remove
  • Do a cutscene box
0 voters

disable StreamingEnabled or force load the area.

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