Issue Type: Display
Impact: Moderate
Frequency: Constantly
Date First Experienced:
Date Last Experienced:
Reproduction Steps:
shadows bug.rbxl (25.7 KB)
Open this place in Studio, then position your camera just like I did in the video until shadows start glitching out. This issue only seems to happen at specific camera angles, when the Lighting mode is set to ShadowMap/Future with GlobalShadows enabled.
Expected Behavior:
Parts positioned at infinity or NaN should not cause global shadows to start flickering.
Actual Behavior:
When a part’s position is set to infinity or NaN, certain shadows in the map will start flickering at specific angles.
Workaround:
The only workaround is avoiding such values.