Parts that are sleeping are unaffected by gravity

Repro: Repro.rbxl

  1. Instance part
  2. Set workspace.Gravity to 0
  3. Wait X time (X being small lowers chance for a successful reproduction)
  4. Set Gravity to something else
  5. Observe the that the part doesn’t fall
  6. Force the part to awaken (Setting anchored to true/false for example)
  7. Part falls

Notes:

  • FE doesn’t make a difference
  • Ownership doesn’t make a difference
  • Works both offline and online
  • Hitting the part at any moment obviously causes it to fall
  • PGS doesn’t make a difference

Yes, sleeping parts do not perform physics. That’s the whole point of the sleeping parts system. I think the real solution is to provide an API where you can force wake a part so that you can work around the system whenever it works against you.

7 Likes

Yes.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.