Pass TeleportData when using the "Return to game" button

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve?
    When using the “Return to” button in a game, I would like the TeleportData passed from the 1st teleport to be passed in the returning teleport.

  2. What is the issue?

Currently, TeleportData (retrieved both through Player:GetJoinData() and TeleportService:GetLocalPlayerTeleportData()) don’t give what I previously set. I wonder if that’s actually possible or if I’ll have to use a custom HTTP backend.

“Return to” button
image

  1. What solutions have you tried so far?

Basic testing, looking through documentation.

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