I’m trying to create something like a path, but the issue is that when I try to create a turn on a slope, the path tilts and the z-orientation changes.
The issue is that you’re trying to make a path that curves on 2 axes with rectangular Parts.
There is a GapFill plugin by Stravant that allows you to take Parts placed with gaps between then and add ‘filler’ WedgeParts to make it work.
Hello,
Thank you for the suggestion.
For my project, I would have to use hundreds of parts, and it does not seem ideal to use GapFill on all of them.
I made my own local plugin that can calculate reasonable CFrames for the paths. Since I won’t be using big angles, it works fine.
The main visible difference between this and the previous one where i just set the Z Orientation to 0, is that this one maintains the slope angle, whereas the old one slowly becomes level.
The other solution would be to take your latest slope, export it to Blender or another 3D program, then clean it up so there are no little steps in it.