I’m making some comprehensive AI system for NPCs, so it will also support flying NPCs with AlignPosition. Here’s is the problem: pathfinding can’t be used when there’s an AlignPosition object inside of NPC’s root part.
I though about making AlignPositionPosition property set to next path waypoint, but pathfinding just can’t compute path for that AND move NPC’s to the target.
I’ve searched some information, it’s probably possible to make a custom pathfinding system for air, or use something like “hints” placed on the map to help navigate flying NPCs. I definitely should try this. Thanks for reply!