Pathfinding guy keeps jumping over barricades

i have a problem where my guy keeps jumping over barricades when it has a pathfindingmodifier with passthrough enabled and all other parts collision is turned off, whats happening here??

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Can you send your AgentPath setup?

Lazy Route: Give the barricades an invisible barrier above them thats like 5 studs tall so they can’t even think about it being a possible route.

Better Route: I think Roblox allows for you to set a Cost of something, make your barricade have a hitbox of Neon and set Neon’s cost to a high number, this way if no other path can be found, last ditch effort jump the barricade.

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