This bug is by far the craziest bug I have ever tried to debug lol. My script worked before, and I came back after 2 months on working on other stuff and it stopped working. My pathfinding script as the title suggests works in other studios, but not in my regular game studio(path does not generate as Path.Status is NoPath meaning failed) Anybody have any ideas why this is the case? Is it a Roblox engine bug or something?
Things I tried:
-Putting my NPC in an easier pathway(no obstacles at all)
-Removing a lot of parts as they might affect performance