Am testing Pathfinding service but its not working,
even there are no error logs
Please help me
local PathfindingService = game:GetService("PathfindingService")
local Dummy = game.Workspace.Dummy
local humanoid = Dummy.Humanoid
local destination = game.Workspace.eeee
print("1")
local path = PathfindingService:CreatePath()
path:ComputeAsync(Dummy.HumanoidRootPart.Position, destination.PrimaryPart.Position)
local waypoints = path:GetWaypoints()
print("2")```