PathfindingService: CoordinatePoints

Although the PathfindingService is still fairly new, I was wondering if there would be support to allow changes to the magnitude of how the points are generated. I’ve noticed that a point is usually generated every 4 studs or so, and that it could be possible to allow to modify the distance at which each point is generated, maybe a Vector2 value? (An X and Y ordinate for horizontal and vertical generation of points)

What you are saying is changing the grid the path is generated on. That’s a little more complicated than setting the distance between the points.

Changing the grid? Does it relate to the grid that is on studio?

I’ve generated some coordinate points along with the grid visible, and they do seem to match up accordingly

Yes, the pathfinding system is based on Voxels, the elements the terrain is made of. They are 4x4x4 studs in size.