This is the error I get when using it am I doing something wrong or…?
Using a local script or normal script?
Normal.
What are you testing in?
When I go to Studio and use the CmdBar
print(game:GetService(“PathfindingService”)), I get
Instance
Line of code please?
--stuff
local new_service = game:GetService("PathfindingService")
--stuff
Please and thank you.
Please and thank you.[/quote]
Studio obviously.
Before you give me attitude, put effort into responding – I’m trying to help you here.
Edit mode, Play Solo, Build Mode, Test Server, Test Player?
Also, are you on a Mac?
[quote] Before you give me attitude, put effort into responding – I’m trying to help you here.
Edit mode, Play Solo, Build Mode, Test Server, Test Player?
Also, are you on a Mac? [/quote]
I just thought it was obvious not attitude intended. And Edit mode, I am on Windows 8 as well.
I honestly had no idea what sort of answer you were looking for. I can totally understand flatline’s confusion.
[quote] Before you give me attitude, put effort into responding – I’m trying to help you here.
Edit mode, Play Solo, Build Mode, Test Server, Test Player?
Also, are you on a Mac? [/quote]
I just thought it was obvious not attitude intended. And Edit mode, I am on Windows 8 as well.[/quote]
Command bar, or unpausing the game to run a script in Edit mode?
[quote] [quote=“EchoReaper” post=78481]Before you give me attitude, put effort into responding – I’m trying to help you here.
Edit mode, Play Solo, Build Mode, Test Server, Test Player?
Also, are you on a Mac? [/quote]
I just thought it was obvious not attitude intended. And Edit mode, I am on Windows 8 as well.[/quote]
Command bar, or unpausing the game to run a script in Edit mode?[/quote]
Both.
Execute this in the command bar and tell me what you get:
print(game:GetService(“PathfindingService”))
I noticed you had
–stuff
service
–stuff
so your code might be interfering?
[quote] Execute this in the command bar and tell me what you get:
print(game:GetService(“PathfindingService”))
I noticed you had
–stuff
service
–stuff
so your code might be interfering? [/quote]
Here:
create = function(vector)
part = Instance.new("Part", Workspace)
part.Transparency = 1
part.Anchored = true
part.CFrame = vector
return part
end
path_find = function(player, goal)
local new_service = game:GetService("PathfindingService")
return new_service:ComputeRawAsync(player.Torso.Position, goal)
end
setting = function(path, player)
for _, vector in next, path do
part = create(vector)
player.Humanoid:MoveTo(vector, part)
end
end
new_intel = function()
new_art = {[Workspace["npc_tower_guard_one"]] = {
{Vector3.new(-205.542, 6.26, -750.171)},
{Vector3.new(-205.264, 4.396, -504.078)}
}
}
for player, tab in next, new_art do
coroutine.resume(coroutine.create(function()
for _, ntab in next, tab do
path = path_find(player, ntab[1])
setting(path, player)
end
end))
end
end
new_intel()
Uh, after making a model in the workspace called “npc_tower_guard_one” and running that code in the command bar, I get 0 errors.
Question: Is pathfinding working for anyone on Windows 8 / Mac?
[quote] Uh, after making a model in the workspace called “npc_tower_guard_one” and running that code in the command bar, I get 0 errors.
Question: Is pathfinding working for anyone on Windows 8 / Mac? [/quote]
… Well that’s weird.
Try re-installing?
Still errors for me after new install.
So I presume there is no fix for me?