PathfindingService is not a valid Service Name

[quote] Uh, after making a model in the workspace called “npc_tower_guard_one” and running that code in the command bar, I get 0 errors.

Question: Is pathfinding working for anyone on Windows 8 / Mac? [/quote]

Yes to both.

Can you type “p = game:GetService(“PathfindingService”)” inside of your command bar and post the screenshot of the output?

It seems to call the service name now. So I apologize for making this thread and it seeming like I was lying since after you made that post it worked for me.

local new_service = game:GetService("PathfindingService")

In this script you only need to declare a variable which is a reference to the PathfindingService once, you needn’t redeclare the same variable reference to the service each time the particular function is called and subsequently executed.