Hey, so
I am working on a game right now and want to use PBR textures, I have imported a couple, however, they aren’t working on meshes for some reason. Does anyone know why? It does let me add it on to a meshpart, but when I add a mesh into the meshpart, it ‘turns off’ the PBR texturing and is just a blank mesh. (The meshtexture is blank too) Does anyone know how to fix this? Any help is appreciated.
Thanks, xPro_Do