PBR Textures Not Working On All MeshParts

Hello, I’m trying to make terrain for a game, but the same SurfaceAppearance is applied to 2 different MeshParts although it appears to only work on one. Any help is appreciated."

Example:

RobloxScreenShot20220223_173048618

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It’s a bug. Group meshpart and reapply pbr and add a humanoid. Other way is to reupload that mesh.

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