Hello i would like to share my volumetric system. which i believe tunneler used
Anyways forgot to give the file, here it is
Volumetrics system.rbxm (8.2 KB)
Place it inside StarterPlayerScripts and should work. any feedback and suggestions helps
Hello i would like to share my volumetric system. which i believe tunneler used
Anyways forgot to give the file, here it is
Volumetrics system.rbxm (8.2 KB)
Place it inside StarterPlayerScripts and should work. any feedback and suggestions helps
This is a really cool creation. I’d love to hear how you managed to do that ^^
This is cool but isn’t it just Future lighting with some partly transparent particles in front of the lights?
It’s a more advanced version of the billboard method. I don’t think adding multiple particle emitters would be that performant to be honest
how did u do this? What did u use
I literally gave the system file. It’s in the first ever comment of this place
Volumetrics system prototype Update 1.rbxm (8.7 KB)
Update 1, fixed allignments and a performance fix, same setup as last time
just wanna say. I really need feedback on this
Haven’t seen something this cool related to lighting in a very long time… This is dope.
That’s really cool. Are volumetric lights made using beams or particles or…?
Billboard GUIs, you can test the system for yourself since I uploaded it on here
so i did some performance testing and uhhh, not gud.