Pet Simulator Update 13

Notice!
I was on hiatus for a while. Needed a mental break to sort stuff out and give attention to other projects. I’m back now! That said, i’m getting back into the groove of things. Here’s the current schedule:

  • (Today) Winter makeover
  • (Before next Friday) Content and christmas :gift:
  • (Next next Friday) New areas, eggs, and pets :open_mouth:

Pet Simulator Update 13 Changelog (December 15, 2018)


Additions

  • It’s winter and everything is covered in snow! Experience winter wonderland as the entire overworld has gotten a festive facelift. Bring a jacket! :snowflake: :snowflake:

  • All 5 music tracks have been hit with some Christmas flare. Thanks BSlickMusic!

  • ???
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Changes

  • Reorganized functions, uiFX, and worldFX functions into sub-modules

  • Removed limited time egg

  • Fixed map collision in certain places


Fixes

  • (Actually) Fixed numbers going into scientific notation
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