Hello! So I’m trying to add filtering to a phone system, and I did a couple of searches on Google and good amount of YT videos, but with no luck, please help if you can. Thanks!
I’m attaching the local script that manages the message box, and the script that manages the filter string function. I will also attach my explorer tab to see the GUI layout.
Local Script
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local filterStringFunction = ReplicatedStorage:WaitForChild("FilterStringFunction")
local submitButton = script.Parent
local resultLabel = script.Parent.Parent.line0
script.Parent.MouseButton1Click:connect(function()
local textEntered = script.Parent.Parent.MessageBox.Text
local result, wasfiltered = filterStringFunction:InvokeServer(textEntered)
resultLabel.Text = result
--script.Parent.Parent.values.newMessage.Value = script.Parent.Parent.Parent.thisPhone.Value .. ": " .. script.Parent.Parent.MessageBox.Text --shows message on your end
script.Parent.Parent.line10.Text = script.Parent.Parent.line9.Text
script.Parent.Parent.line9.Text = script.Parent.Parent.line8.Text
script.Parent.Parent.line8.Text = script.Parent.Parent.line7.Text
script.Parent.Parent.line7.Text = script.Parent.Parent.line6.Text
script.Parent.Parent.line6.Text = script.Parent.Parent.line5.Text
script.Parent.Parent.line5.Text = script.Parent.Parent.line4.Text
script.Parent.Parent.line4.Text = script.Parent.Parent.line3.Text
script.Parent.Parent.line3.Text = script.Parent.Parent.line2.Text
script.Parent.Parent.line2.Text = script.Parent.Parent.line1.Text
script.Parent.Parent.line1.Text = script.Parent.Parent.line0.Text
script.Parent.Parent.line0.Text = script.Parent.Parent.Parent.thisPhone.Value .. ": " .. script.Parent.Parent.MessageBox.Text
print(script.Parent.Parent.line0.Text)
print(script.Parent.Parent.MessageBox.Text)
local workphone = script.Parent.Parent.Parent.otherPhone.Value--location of other phone
local playerphone = workphone:FindFirstChild("player")--Finds player value inside other phone
if playerphone.Value ~= nil then
local pp = playerphone.Value --This is the Player(not character) location
game.ReplicatedStorage.PhoneMessage:FireServer(pp,script.Parent.Parent.MessageBox.Text)
--pp.PlayerGui.PhoneGUI.ChatScreen.values.newMessage.Value = script.Parent.Parent.Parent.thisPhone.Value .. ": " .. script.Parent.Parent.MessageBox.Text--Shows message on other end
end
end)
Script
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TextService = game:GetService("TextService")
local filterStringFunction = ReplicatedStorage:WaitForChild("FilterStringFunction")
filterStringFunction.OnServerInvoke = function(player,textEntered)
local filteredInstance = TextService:FilterStringAsync(textEntered,player.UserId,Enum.TextFilterContext.PublicChat)
local filteredString = filteredInstance:GetNonChatStringForUserAsync(player.UserId)
end
