Photobooth Plugin

Hey all! I released photobooth v2.9.0 today and with it comes a really helpful power user feature for auto capture mode.

You can now tag instances within your auto capture target with the photobooth:ignore tag and those instances and their descendants will not be included in the bounds calculation for the orbital and point cloud fit types. This effectively gives you a lot more control over how auto capture will the fit the camera to your models.


For example this tree has a baseplate attached to it. By default the baseplate is included in the bounds calculation. I could delete the baseplate and just get a photo of the tree properly bounded, but then the baseplate wouldn’t be visible in the capture.

To get the best of both worlds I can tag the baseplate part with the photobooth:ignore tag. Now when I view it in auto capture it ignores the baseplate in the bounds calculation:

Is there no way to have no bounds calculations at all? For example if I had models positioned in a way based on my camera the auto capture would just cycle through them instead of repositioning the camera

Unless I’m misunderstanding you I think the freecam fit type is exactly what you’re asking for?

eu adquiri o plugin jå tem um bom tempo e venho utilizando para capturar icones do meu jogo, mas, tenho uma duvida, tem alguma forma que eu acabei não descobrindo de salvar os meus pre-sets de captura? as vezes capturo icones de maneira automatica, e quando vou capturar os novos acabo perdendo as configuraçÔes utilizadas anteriormente fazendo que eles fiquem um pouco distinto um dos outros.

( atualmente estou salvando as configuraçÔes manualmente, apesar de funcionar sinto que é um pouco complicado. )

So you essentially want a preset menu for the auto capture similar to the effect menu? I will put that on my todo. Thanks for the suggestion!

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isso, obrigado por ter visto! :grin: