Physics super slow the first 40 seconds

In the first like 40 seconds of my game the physics seem to be ultra slow when it comes to even just pushing a part. After 30-40 seconds everything works fine. I only experience that when testing in Roblox and not in studio. This is a real issue for my game since it’s mainly just about pushing blocks around. I have already tried setting the blocks network owner to the nearest player or to the player who touched the block but when more player touch it the physics glitch even more. The slow physics and glitching only appears the first few 30-40 seconds when a player joins the everything works fine. Are there any solutions? I already saw 2-3 other posts about this but none of them ended up with a real solution.

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