why does this happen?
Make sure you have the tool grip done properly. Here’s a tool grip editor.
Is the tool welded to the grip? If it is, check where the grip is on the tool as said above.
Is the tool anchored or not???
- make sure the tool is not anchored
- in the tool’s properties you can change the position of the grip
Okay now this is happening
I have made a few tools before.
I Union all of the parts in the tool and call the Union “Handle”. To keep it near the player, try adjusting the Tool’s properties called GripPos.
If it’s a meshed tool, then it should still stay together…
Ok… Try using a WeldConstraint between Handle and MeshPart, or unioning those.
Make sure you have a set handle then to keep it all together use something like the weld script inside the tool.
It would also be a good idea to destroy the script after it welds the tool.