Hey everyone, I have been wanting to work on a mechanic like in that game carry people simulator
I’ve tried it before, but the results are usually super unreliable. Like the player being carried will randomly gain control and will end up regaining control of their character, and the player carrying them will be dragged along upside down.
Other issues is just that the weight of a player is too much sometimes and will make the carrier fall over.
But the game mentioned above seems to do it flawlessly!!!
If you guys have any tips I’d appreciate it!!