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What do you want to achieve? Keep it simple and clear!
Context: I am making a turn based game. When a player performs their turn, they teleport in front of their target, perform the move and teleport back (using :PivotTo()). The issue I have is that when the player teleports back, they face in a different direction that they were facing before. I want the player to face towards the enemy here. -
What is the issue? Include screenshots / videos if possible!
Here’s what it looks like
when I do the first attack and teleport back, I am facing diagonally, which is what I don’t want
- What solutions have you tried so far? Did you look for solutions on the Creator Hub?
I tried using parts to verify I am teleporting correctly
the blue parts were the character’s original CFrame and the red parts are the CFrame I teleport them to. They face the right direction but my character doesn’t.
The npc doesn’t have this problem so I assume its a player issue, but I can’t find a solution
I don’t want to make it so the character looks at the enemy because I plan to have multiple fighters in the battle, I just want the player to face forward after doing an attack