I have a BillboardGui I use for damage numbers sized to {0, 700},{0, 700}
. In studio changing the camera field of view does not change the size of the billboard gui and its contents. In game changing the camera field of view crudely scales up the size of the billboard gui and its contents.
Repro place available here: FoV BBG bug - Roblox
Repro steps:
create a BillboardGui and insert an image or text label into it for testing
adjust the cameras FieldOfView while looking at the billboard gui
observe the size distortion
I can repro this bug 100% of the time while testing in a published place. It does not happen in studio.
11 Likes
This is game breaking in my game.
Running:
Hope something could be done about this soon, it breaks the immersion and I’ve already been flooded with people reporting this as a bug.
3 Likes
Raspy_Pi
(Raspy_Pi)
October 1, 2020, 5:24pm
#3
Phantom Forces also inherits this issue
9 Likes
Arsenal inherits this issue as well
3 Likes
x_o
(x_o)
October 1, 2020, 7:00pm
#6
also getting this issue in bad business
5 Likes
Raspy_Pi
(Raspy_Pi)
October 1, 2020, 9:47pm
#10
Looks like roblox reverted the FFlag that caused this.
4 Likes
This issue should now be resolved! If this issue is still occurring, please create a new topic for us to look into.
1 Like
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