Hello so I am currently working on a Titanic game, while I’ve managed to sucessfuly do a sinking script, I have no idea how to make the ship split in two, this however is not my main concearn.
My main concearn is doing something like the other Titanic games, aka a Regen script, or something that can reset the place/models/scripts, I’ve been having a problem with the music localscripts as after the last music plays, every other music that started playing before goes there and plays again when it’s not supposed tho ( Aka the moment the ship is near the final plunge. )
I’ve tried Soft reset scripts and also a ship regen script I’ve found but doesn’t seem to work, I have no idea how to set a timer for the soft reset scripts( like, wait around 3791 secs until it soft resets the server ), so my main concearn here as mentioned before is something similar to other sinking ship games/places, where it regens the ship and the music scripts.
It seems I have solved the problem by not using playlist scripts and not using localscripts to play music, instead I’ve made simple music scripts and now the thing is working wonders
My main concearn is doing something like the other Titanic games, aka a Regen script, or something that can reset the place/models/scripts, I’ve been having a problem with the music localscripts as after the last music plays, every other music that started playing before goes there and plays again when it’s not supposed tho ( Aka the moment the ship is near the final plunge. )
also for reseting, yo can put your model into place and then put it in server script storage
(script in server script storage):
while wait(100) do --change 100 to the wait time
game.ServerStorage.ModelNameHere:Clone()
end
I believe I’ve solved the music situation already but thanks for the script thing, I might need to know how long it does take for the ship to sink before applying the regen script
Should you be interested in trying out the game tho: