Play animation when model is welded?

I’ve got a model that has been rigged to play an animation after 45 seconds and it’s welded to my moving platform but the animation just doesn’t play when welded. I’ve just BreakJoints and then quickly setting the animation to play but it doesn’t. Is there any way to play an animation when welded?

I’ve also tried weld constraints but when players are on the model, they tend to stutter whereas normal welds they don’t.

Do you get any error message when the Play is run?
If not do you get anything back from checking if animation is running?

I don’t get any error message. I do have print “Animation Playing” to let me know that the animation is running, which comes up but the animation just doesn’t show up to the player.