PlaybackLoudness returns low values when tested in studio

Hi there, I am currently having a issue with playbackLoudness. In Studio, I’m getting values from around 50, however when tested in-game, I’m getting values from 100-300. I noticed this after the short roblox outage 2 days ago. I don’t know what else to try since no one else has mentioned this issue. I don’t know where else to post this since for me, posts in bug-reports are disabled.