Player and Part Collision

So there are some parts in a game I’m making that I don’t want players to be able to collide with. I know there are ways to do this by using Collision Groups but I wanted to know how I can control player and part collision.

I’ve read the Roblox document on Collision Filtering but it doesn’t talk about how to control the collision between players and parts.

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You can switch a part’s collision curing runtime