Virvek
(Virvek)
September 16, 2025, 2:17am
1
If they try to sit in this specific seat, they will be forced off, just as listed in the code:
game.Workspace.Desks["10"].SeatWeld:Destroy()
hum.Sit = false
hum:ChangeState(Enum.HumanoidStateType.Jumping)
However, afterwards, when they try to sit in another other basic seat, which they are allowed, nothing happens. They don’t sit. I can just walk around on the seat…
Virvek
(Virvek)
September 16, 2025, 2:20am
2
I’d like to note that if I reset my character I can then sit in other chairs…
Because this script is disabling the ability to sit entirely, it only gets reset after you die.
1 Like
Virvek
(Virvek)
September 16, 2025, 2:33am
4
Thank you so much. I thought it disabled that for the current moment.
1 Like
system
(system)
Closed
September 30, 2025, 2:33am
5
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