Player character not respawning after resetting

I recently tried resetting in my game, and for whatever reason, my character did not load back after crumbling apart.

I waited for over a minute when I decided it was broken, although I do not have any scripts that affect the humanoid.OnDeath or anything like that.

My internet connection is stable, I do not have scripts that affect spawning ,and I do not know whats wrong.

Sorry for the tiny bit of info, it’s all i got.

Please help! thank you in advance

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Are you using a custom player model?

1 Like

I am using Player:LoadCharacterWithHumanoidDescription @lolbiIlyyy

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What is the full code to that script.

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game:GetService("Players").PlayerAdded:Connect(function(plr)
    local HumanoidDescription = Instance.new("HumanoidDescription")
    HumanoidDescription.Shirt = ""
    HumanoidDescription.Pants = ""
    plr:LoadCharacterWithHumanoidDescription(HumanoidDescription)
end)
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Have you implemented CharacterAdded into your code?

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Yes, I have. It sets the players character collision group

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Try this it was something that @colbert2677 has suggested before with this issue

local Players = game:GetService("Players")

local function onPlayerAdded(player)
    -- Add the new player stuff here

    local function onCharacterAdded(character)
        -- Add the character stuff here
    end

    player.CharacterAdded:Connect(onCharacterAdded)
    if player.Character then
        onCharacterAdded(player.Character)
    end
end

Players.PlayerAdded:Connect(onPlayerAdded)
for _, player in ipairs(Players:GetPlayers()) do
    onPlayerAdded(player)
end 
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@EmeraldLimes If you say that your character won’t respawn after resetting but you aren’t aware of any scripts that are affecting character respawns, then do you perhaps have Players.CharacterAutoLoads off? If so, you need to write your own respawn logic.


@lolbiIlyyy I don’t think it quite has anything to do with the way character spawning is handled, rather there’s some other blocker in this case. If the character won’t respawn but there’s nothing actually wrong, then it’s got to be something to do with properties.

I also don’t recall suggesting this for a similar issue - are you referring to the team colour torso thread? In that case, the OP wanted to recolour the torso based on the player’s team colour. They didn’t use any special loading functions like in this case where there’s LoadCharacterWithHumanoidDescription.

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Yes, i do have CharacterAutoLoads off. Thank you!

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mine was not working, because i changed the character place
image

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