I am trying to make a simple pickup and drop tool system but just cant rap my head around it, I have made a local script into StarterPlayerScripts which looks like this:
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local char = player.Character or player.CharacterAdded:Wait()
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode["F"] then
game.ReplicatedStorage.DropTool:FireServer()
end
end)
Server script:
game.ReplicatedStorage.DropTool.OnServerEvent:Connect(function(plr)
local char = plr.Character
local tool = char:FindFirstChildWhichIsA("Tool")
tool.Parent = workspace
end)
However when someone on the server pressed âFâ it effects everyone on the server, for example when another player is already holding a tool and a player tries to pickup a tool using âFâ the player who is already holding a tool their tool drops.
Here is a video example: