Players are leaving my game almost immediately after they join it

I’m running 3 sponsorship ads, got a game trailer on the thumbnail, and I’m constantly updating and adding more content but I just can’t seem to get players to not leave instantly! I need help with what I can do to improve players staying longer and trying out the game.

Any type of feedback and criticism is appreciated I’ve put a lot of effort into the game and I’m not afraid if something is completely wrong or just bad in general. Or is this just a case where my game is honestly that horrible/not appealing that no one wants to play it?

Game is meant to not be played alone as it contains a parry combat
and a system intended on fighting for who you believe mogs.

Controls are for anything interested in checking it out and giving feedback:
M1 to attack
M2 after m1ing to feint
F to parry
(you also gain a speed boost for a short period of time when landing hits allowing you to reposition)

Heres the game link: Who MOGS? [RELEASE] - Roblox

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Ye i can see that you’ve put effort, game’s cool. I think it’s just a matter of roblox needing to wake up and start boosting the game a bit, you need volume, there will always be a % of players that just join and leave quick no matter the game. Do this, when a player first joins and he finishes 1 match guide him towards the first basic chest, so he knows that there’s a progression system into the game loop of the game, give them enough gems so they can buy it. Also make it so when you browse all the other guis the mog vs gui doesn’t block the view. Also i didn’t know that the game had a parry system, the game didn’t tell me, the vast majority of players don’t read the descriptions of games including me. So just put a simple popup when a player first joins explaining the combat system very briefly, i’ve joined a server full of people and everyone was just forward rushing spamming m1