Player's character randomly falling through a part (with cancollide on)

basically im making a game where events happen on plates (like plate of fate) and after 3-4 events, the plate’s collisions disable. Can collide is still on, and other parts other than my character fall too. Nothing in the scripts should be disabling the collisions.
example :

help

i would help if theres a script we can read

What is there to show other than the engine bugging out

Is the plate too thin or not anchored? Are you sure you’re sure collision is on?

you can see in the video that the collisions are on, it’s anchored and 1 stud tall. I’ve figured out that having too many welded parts makes everything welded and the plate lose collisions. I’ve “fixed” it by using align orientation and position. i would still prefer a fix with welds

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That was my next guess.. That is a bit of an odd one.. (I couldn’t get the video to play).

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basically the video just shows falling through the plate after a couple welded clouds spawn. Also, it’s not only welded parts because im still falling through with align