basically im making a game where events happen on plates (like plate of fate) and after 3-4 events, the plate’s collisions disable. Can collide is still on, and other parts other than my character fall too. Nothing in the scripts should be disabling the collisions.
example :
you can see in the video that the collisions are on, it’s anchored and 1 stud tall. I’ve figured out that having too many welded parts makes everything welded and the plate lose collisions. I’ve “fixed” it by using align orientation and position. i would still prefer a fix with welds
basically the video just shows falling through the plate after a couple welded clouds spawn. Also, it’s not only welded parts because im still falling through with align