Player's character turns translucent during cutscenes

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve?
    I would like to create a cutscene with the player’s character.

  2. What is the issue?
    The player’s character sporadically turns translucent, usually the the character is opaque. I would like the player’s character to always be opaque

Here is the video (0 - 7 sec):


I’m not sure why this happens sometimes. Any help is appreciated. Thank you!

it probably occurs because of roblox’s default camera script being funny, just set the character’s descendant parts to LocalTransparencyModifier 0 every frame

EX:

local RS = game:GetService("RunService")

RS.RenderStepped:Connect(function()
  for i,v in pairs(plrchar:GetDescendants()) do
    if not v:IsA("BasePart") then continue end
    v.LocalTransparencyModifier = 0
  end
end)

Thanks, this works. I’ve just set it to run whenever a cutscene plays.