(this doesn’t fit into the format because its a simple change with a problem)
Right now, if you use the two methods to create new humanoid models in Players, that being CreateHumanoidModelFromDescription and CreateHumanoidModelFromUserId, they create a LocalScript named Animate.
For the most part, I use these methods to create server rigs of characters, where this script will never run, and makes no sense being there. Even if the model’s intended purpose is to be used as a player’s character, the script wont start due to a different bug that I’m sure’s been reported.
TLDR; It doesn’t make sense for these methods to create the Animate script, since it has no usecase on the server, and it doesn’t run on the client due to bugs.